Bringing Life to the Forest | King's Country Devlog #3
Grove Keeper » Devlog
This week is all about making the forest feel more alive. I have created a wildlife system that spawns in various forest animals based on the vitality of their surroundings.
I also made some improvements to the tree placement mechanics and added rivers and rocks.
Thanks for following along. I should have a playable demo by the end of February.
Billy Green Games
Get Grove Keeper
Grove Keeper
A top down, real time strategy game where you control a forest, defending it against increasing levels of enemies.
Status | Prototype |
Author | BathtimeBill |
Genre | Strategy |
Tags | Fantasy, Prototype, Real time strategy, Singleplayer |
More posts
- On the Road to PAX Rising | Grove Keeper Devlog #10Sep 25, 2023
- How I Made My Game Fun Again | King's Country Devlog #9Jul 13, 2023
- Marching Onwards | King's Country Devlog #8Jun 05, 2023
- New Units, New Abilities - King's Country Marches OnMay 24, 2023
- How I Fixed a Game Breaking Bug | King's Country Devlog #7Apr 24, 2023
- This Bug is Killing Me | King's Country Devlog #6Mar 17, 2023
- Upgrades and Abilities | King's Country Devlog #5Feb 24, 2023
- Implementing Combat and Basic UI | King's Country Devlog #4Feb 10, 2023
- Finding the Forest for the Trees | King's Country Devlog #2Jan 29, 2023
Leave a comment
Log in with itch.io to leave a comment.