Upgrades and Abilities | King's Country Devlog #5
Grove Keeper » Devlog
After a short hiatus, due to me moving house, I'm back at it turning an old uni prototype into a full fantasy RTS. This week I have completed the enemy units and the "Leshy" player unit. I have begun to implement some special abilities and purchasable upgrades.
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Grove Keeper
A top down, real time strategy game where you control a forest, defending it against increasing levels of enemies.
Status | Prototype |
Author | BathtimeBill |
Genre | Strategy |
Tags | Fantasy, Prototype, Real time strategy, Singleplayer |
More posts
- On the Road to PAX Rising | Grove Keeper Devlog #10Sep 25, 2023
- How I Made My Game Fun Again | King's Country Devlog #9Jul 13, 2023
- Marching Onwards | King's Country Devlog #8Jun 05, 2023
- New Units, New Abilities - King's Country Marches OnMay 24, 2023
- How I Fixed a Game Breaking Bug | King's Country Devlog #7Apr 24, 2023
- This Bug is Killing Me | King's Country Devlog #6Mar 17, 2023
- Implementing Combat and Basic UI | King's Country Devlog #4Feb 10, 2023
- Bringing Life to the Forest | King's Country Devlog #3Feb 03, 2023
- Finding the Forest for the Trees | King's Country Devlog #2Jan 29, 2023
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